97.
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(127)
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Gaute Kokkvoll
On a mission to make work play!
Gamification Consultant - Kokkvoll Consult
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1.6
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102.
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(98)
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Federico Danelli
If you can describe it, I can design it.
|
0.9
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103=
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(65)
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Madhusudan Rao
Immersive visualisation using VR & AR, is my next focus area. Keep following me to know more! Opinions are my own.
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0.5
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103=
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(89)
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Bo Armstrong
#IOpsych grad student; #tech in #training & #selection
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0.5
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105.
|
(127)
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Sven Jürgens
Digital Enthusiast. Marketing, Communication, Gamification & Trends http://www.rexbytes.de
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0.4
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106=
|
(93)
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José Luis Ramírez C.
CEO de @Grupo_RC2008 Cofundador de @quelibroleo @btwinbooks y @quaterni Profesor en @estudiosCEF y @Udima #Marketing
|
0.3
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106=
|
(93)
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|
Szymon Machajewski
GVSU. Game On.
|
0.3
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106=
|
(83)
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|
Joshua Wong
#Gamification x #DesignThinking in People Development
Linkedin: https://t.co/Y68ZhtUFqj
|
0.3
|
106=
|
(102)
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|
Mrs.Storie
Richardson public #librarian previous math T who ❤️ #boardgames Herald at ENVOY #edtech #gbl #STEM #gamification #classcraft
|
0.3
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106=
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(55)
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Jasper Mannaert
Edupreneurs. Webdesign en Concept ontwikkeling.
|
0.3
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111=
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(103)
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|
Thomas Power
Independent Director @9Spokes @bicraorg @pennypower @savortex DM @WhatsApp +447875695012 Email thomas@bip100.club #Bitcoin Join #BIP100Club
|
0.2
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111=
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(103)
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|
Kris Duggan
None but ourselves can free our minds. Read more at https://t.co/yNZRDTGvZU
|
0.2
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111=
|
(103)
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|
Mike Martoccia
Career Strategist w/ focus on Platforms. Fluent in IoT/Immersive/identity/blockchain. Technical evaluator and investor, momentum trader, Alt-* hater. #DYOR
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0.2
|
111=
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(68)
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|
JesseSchell
I am a game designer.
|
0.2
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111=
|
(83)
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|
Michael Wu Ph.D.
Scientist: Big Data, Gamification, Influence, Predictive Social Analytic, Cyber Anthropology, Social Network Analysis, Machine Learning, Community Dynamics
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0.2
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111=
|
(91)
|
|
Robert
Californian. Lived & worked in Asia from 2010-2021. Tweeting about gaming, consumer internet, sports tech, and entrepreneurship | Founder: @Playbasis @BoltHype
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0.2
|
111=
|
(62)
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|
Ian Bogost
Writer & game designer. Professor of media studies, computing, business, architecture @GeorgiaTech. Contributing Writer @TheAtlantic. Editor @ObjectsObjects.
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0.2
|
111=
|
(103)
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|
Helen Routledge
Serious Games
Designer, Author, Blogger and Psychologist, Gamification
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0.2
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111=
|
(83)
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|
Carter Lusher
Carter Lusher: @Zuora Analyst Relations (AR) #subscribed.
Independent observer of IT industry, IT disruption & innovation. Also "analyst of the analysts"
|
0.2
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111=
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(148)
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|
Elle Waters
Find me on LinkedIn: https://t.co/1M0HbzjHH7
|
0.2
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111=
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(81)
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|
Joris Beerda
Gamification Expert; Octalysis Master
|
0.2
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111=
|
(81)
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|
Benedikt Straube
Working as IT Consultant, ESN Evangelist, active MOOCer, #Gamification Enthusiast
Tweets are my own
|
0.2
|
111=
|
(68)
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|
Phaedra Boinodiris
Tech for Good, Design Ethicist, Solutionary. Views are my own.
|
0.2
|
124=
|
(80)
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|
Sergio Jiménez
|
0.1
|
124=
|
(50)
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|
José Carlos Cortizo
|
0.1
|
|
|
124=
|
(88)
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|
Antonio Segovia
Gamifier & Designer at Bitoon Games
|
0.1
|
124=
|
(106)
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|
Javier Cuervo
Arriesgarse es lo más seguro
|
0.1
|
124=
|
(94)
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|
Wolfgang Rathert
Performance by Design - everything else is an accident. Applying Gamification to Management, Leadership, Innovation, and Change.
|
0.1
|